WWE SmackDown Vs. Raw 2010 PS3 !!TOP!!
WWE SmackDown vs. Raw 2010 (sometimes subtitled with featuring ECW) is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Wii, Nintendo DS, Xbox 360, and iOS. It was released on October 20, 2009 in North America, October 22, 2009 in Australia and October 23, 2009 in Europe. TOSE oversaw the development for the Nintendo DS version, which was the last installment to be released for the handheld.[1][2] 2010 was also the first installment to be released as an iPhone app, launching on App Store on December 23, 2009.
WWE SmackDown vs. Raw 2010 PS3
SmackDown vs. Raw 2010 is the eleventh overall installment in the video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), the successor to 2008's SmackDown vs. Raw 2009, and the sixth game under the SmackDown vs. Raw name; named after the promotion's SmackDown and Raw brands. It was also the third and final game to feature the promotion's ECW brand before its dissolution on February 16, 2010.
SmackDown vs. Raw 2010 features new additions to match gameplay. A new feature that has been added is the "THQ Training Facility", a tutorial option. The player is able to choose a superstar, their non-player character opponent (or they may choose to play with another player), the match type, and the game or match settings. During the match, various pop-ups will appear with different instructions on how to perform actions, such as the grapples or maneuvers available to be performed. There are over 100 training tips available to the player.[3]
The DS version introduces the Ambulance match for the first time.[7] .[1] Gameplay can now be seen from an elevated camera, in addition, the maneuvers are now also controlled by using the device's buttons instead of touch screen. 2010 features an increase in speed, unlike past games.
WWE SmackDown vs. Raw 2010 features 67 in-game superstars and divas on each console, with the debuts of 13 new superstars to the series. The Nintendo DS version features 30 superstars,[5][20] and the Mobile version features 11 superstars. The majority of the roster was revealed on September 16 during a live webcast hosted by GameSpot, featuring The Miz, Eve Torres and Howard Finkel as guests.[21][22] The roster in the 2010 edition is split into six classifications: Raw, SmackDown, ECW, WCW, legends, and free agents.[9] Like the previous game, players can choose to change the character's classification in a roster editor called Superstar Management.[23]
For the first time in the series, WWE SmackDown vs. Raw 2010 implements the Havok game engine. The software was used in the game to improve collision detection.[22][27] In a podcast with IGN, THQ game designer Bryan Williams said Havok was slowly implemented into the series with this year's game only focusing on small areas such as collisions between wrestlers and the ring ropes as well as collisions between themselves, with later installments incorporating Havok more.[27] Consideration for the use of Havok in the series was previously announced by THQ in March 2009 during Havok's presentation at the 2009 Game Developers Conference in Austin, Texas.[28]
The game's soundtrack features eight licensed songs from Adelitas Way, Lions, Lynyrd Skynyrd, The Parlor Mob, Sick Puppies, Skillet and Trivium. Several songs have been used by WWE as theme songs for their PPVs ("You're Going Down" for Extreme Rules, "Still Unbroken" for Breaking Point, "Monster" for Hell in a Cell (2009), and "Hero" for the 2010 Royal Rumble) and shows ("Invincible", which was the theme song to WWE Superstars).
WWE SmackDown vs. Raw 2010 was met with mostly positive reception from numerous video game publications. The majority of positive reviews were for the Xbox 360 and PlayStation 3 versions. GamesMaster magazine rated the Xbox 360 version with 90%, giving it the publication's GamesMaster Gold Award, calling it a "true return to form for the evergreen series".[71] Oliver Hurley from the PlayStation Official Magazine rated the PS3 version an 8 out of 10, mentioning that while gameplay was "much the same as ever" and that it lacked the "punching power" seen in UFC 2009 Undisputed (also produced by THQ and Yuke's), the game's create modes "makes this the deepest, most playable WWE game yet."[72] IGN reviewer Greg Miller rated both the Xbox 360 and PS3 versions an 8.5 out of 10, mentioning that while the game "still stumbles" in areas and that it "might not be the greatest wrestling game of all time", the improvement in gameplay, presentation and create modes makes this wrestling game "the best the world's seen in years."[5] Both 1UP.com and VideoGamer.com declared WWE SmackDown vs. Raw 2010 the best game in the series to date, with the former calling it "ultimate wrestling gamer's sandbox".[73][74]
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WWE SmackDown vs. Raw 2010 will introduce a new Create-a-Superstar Mode, including a fresh look, all-new 3D parts and improved graphical quality, allowing players to create Superstars and Divas who are comparable in quality with their in-game WWE counterparts. Adding to the creative mix, a new Paint Tool will enable detailed creation of tattoos, logos and other unique designs, while a franchise-first Superstar Threads feature will let players create alternate ring gear for Superstars and Divas by customizing the colors of shirts, pants, face paint, elbow pads, boots and more. The game's Create-a-Finisher Mode will now let players create acrobatic and gravity-defying diving attacks from the top turnbuckle, as well as move their creations to new heights by adjusting the trajectory. In addition, the mode will deliver an extensive assortment of new moves from the front grapple position.Taking creativity even further, WWE SmackDown vs. Raw 2010 will also mark the debut of the WWE Story Designer. In this new mode, players will embrace a directorial role to create and customize their own storylines and cut scenes, including the ability to select talent and scene locations, write their own dialogue, adjust camera angles, select from over 100 scene animations, determine talent emotions and much more. Players will also be able to construct each night's show card with matches, unique match stipulations, interference events and other story twists and turns.
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WWE SmackDown vs. Raw 2010 (also known as SvR 2010), is a wrestling video game developed by Yuke's and published by THQ for PS2, PS3, PSP, Wii, Nintendo DS, Xbox 360, and iOS. It is the eleventh video game in the WWE SmackDown vs. Raw (later renamed to simply WWE) series, and is the sequel to WWE SmackDown vs. Raw 2009, and was succeeded by WWE SmackDown vs. Raw 2011.
AbilitiesWrestler ListAll wrestlers in WWE SmackDown vs. RAW 2010 have the same overall control scheme, so we won't go over a move-by-move breakdown. Instead, we'll tell you where everyone differs: their situations to execute their signature and finisher moves, and their abilities.
In addition, five World Wrestling Entertainment Superstars will be featured on the cover of WWE SmackDown vs. Raw 2010. John Cena, Undertaker, Randy Orton, Edge and Rey Mysterio will headline the new game, which promises to deliver player freedom never before experienced in the SmackDown vs. Raw franchise. More information about WWE SmackDown vs. Raw 2010 will be unveiled surrounding SummerSlam, live on pay-per-view August 23, 2009 from the STAPLES Center in Los Angeles, Calif.
Throughout the latter half of the Ruthless Aggression Era, and into the PG Era, WWE's video game of choice was SmackDown vs. Raw. A concept that made a lot of sense as it came shortly after the company's roster was split in two for the first time. From 2004 until 2010, WWE and video game partners offered up a total of seven games under the SmackDown vs. Raw banner.
2010 was something of a developmental year for the SmackDown vs. Raw franchise. Many of the modes were just updated or refined rather than overhauled. However, the Road to WrestleMania feature was added as well as the story designer mode. You could actually write your own promos, which came with pros and cons. The roster was actually a little light on this one, with prototypes Green and Red being playable characters. Not exactly something gamers were asking for at the time. This was the first in the series to get a mobile launch, but the iOS version sits on a lowly 42 on Metacritic.
SmackDown vs. Raw 2011 ranks high on the list, mainly because of the introduction of Universe Mode, which is still featured in the current 2K series. This title suffers from a certain familiarity compared to the 2010 edition. The two are simply difficult to discern from one another, but both are relatively strong efforts. Certain match types, such as TLC and Hell in a Cell were enhanced. Like 2011, this edition didn't feature the most expansive roster. However, it did have one unique attribute, in that many of the WWE Superstars voiced their own characters in its Story Mode. This would be the final installment in the series as the game released the following year was simply called WWE '12.
WWE SmackDown vs. Raw 2010 (also shortened to WWE SvR 2010 or SvR 2010) is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Wii, Nintendo DS, Xbox 360, and iOS. It is the eleventh video game in the WWE SmackDown vs. Raw series. 041b061a72